Neverwinter Nights EE

Server Popularity

Haze: Saltborne
CZ/SK
Haze: Saltborne
Players online: 23
IP: 157.230.0.160:5121 - US
Updated: 2026-03-01 00:55 CET
Hazev3
Latency: 91ms

Haze: Saltborne is not your typical rinse-and-repeat, hack and slash role-play gameworld, it's a hardcore immersion-storied saga. We strive for a high intensity, fear and narrative realism, for that end death is permanent. We want to make it as memorable as possible. Discord : https://discord.gg/haze-saltborne Website : https://www.haze-saltborne.com/ Wiki : https://wiki.haze-saltborne.com/ Thanks to all our supporters that keep us up and running! @MagicChild (Tarathiel - GMT +1) , @Pup (GMT) , @Dingot0m (GMT +2) , @Sarah Seraphina , @Hephestrin , @Aeribelle (Ayleese) [CST/GMT-6] , @Commanding Presence (Einarr) , @Rani (Shea), @Gunak 2.0 and @NotCalix (Flare)

 
About

This web is my personal project related to the game Neverwinter Nights 1. My in-game nickname is Jurass17. Sometimes I play on Demona and Arkhalia.

Server status is updated every 5 minutes and charts every 30 minutes. One-hour maximum player counts are stored and used to generate the charts.

As a result, the charts display one-hour peaks (blue line) and daily averages based on that peaks (orange line).

All timestamps are in UTC. Data collection began on 2025-01-01, initially based only on the Iscandar.ch website and covering a limited set of servers. Starting 2026-01-01, data has been collected for all servers listed on Beamdog. This is why many servers do not have data available prior to 2026-01-01.

The “All servers together” chartis calculated using the combined one-hour peak values and daily averages across all modules. It is updated once per day at 00:00 UTC.

Server must have average presence of at least 0.5 players for the past 14 days to be listed here.

Contact: jura3117@gmail.com

Data sources

Online game data are collected from:

Nwn.beamdog.netIscandar.ch

© 2026 Jurass17. All rights reserved.